Job Description Summary:
The Compositor takes multiple diverse elements, however they were created, and blends them together artistically into a seamless, photorealistic image. Skillfully makes it appear as if the elements were all part of the same scene utilizing various compositing techniques to accomplish the task.

Responsibilities:
 Integrate cg elements and matte paintings into live action plates
 Match color, lighting and exposure of stock elements to rendered or
photographed elements
 Matte extractions from blue/green screen photography
 Clean and efficient script organization
 Transform and warp elements as needed
 2D/3D camera tracking and stabilization
 Grain and degrain as necessary
 Plate speed up/slow down manipulation
 Matte edge processing and integration
 QC black levels, grain, color, mattes
 Paint fixes and rotoscoping
 Present work clearly in dailies and walkthroughs and respond to supervisor in a
timely fashion

Requirements:
 Four years of node based compositing software experience (Nuke)
 Knowledge of projection mapping
 Maya knowledge a plus
 Sound aesthetic with good understanding of color, contrast and lighting design
 Knowledge of film resolution and aspect ratios
 Creative problem solver and exercises close attention to detail
 Familiarity with traditional physical lighting techniques combined with extensive
experience in basic CG Lighting techniques and technical methods.
 Experience with HDRs and image based lighting.
 Ability to troubleshoot and debug common matting issues.
 Solid understanding of linux/ unix based operating systems.
 Excellent communication and organizational skills.
 Able to work well under pressure and meet deadlines, while maintaining high
quality results.
 Able to work as part of a team as well as independently.
 Flexible and adaptable.