Job Description Summary:
The Compositor takes multiple diverse elements, however they were created, and blends them together artistically into a seamless, photorealistic image. Skillfully makes it appear as if the elements were all part of the same scene utilizing various compositing techniques to accomplish the task.
Integrate cg elements and matte paintings into live action plates
Match color, lighting and exposure of stock elements to rendered or
Matte extractions from blue/green screen photography
Clean and efficient script organization
Transform and warp elements as needed
2D/3D camera tracking and stabilization
Grain and degrain as necessary
Plate speed up/slow down manipulation
Matte edge processing and integration
QC black levels, grain, color, mattes
Paint fixes and rotoscoping
Present work clearly in dailies and walkthroughs and respond to supervisor in a
Four years of node based compositing software experience (Nuke)
Knowledge of projection mapping
Maya knowledge a plus
Sound aesthetic with good understanding of color, contrast and lighting design
Knowledge of film resolution and aspect ratios
Creative problem solver and exercises close attention to detail
Familiarity with traditional physical lighting techniques combined with extensive
experience in basic CG Lighting techniques and technical methods.
Experience with HDRs and image based lighting.
Ability to troubleshoot and debug common matting issues.
Solid understanding of linux/ unix based operating systems.
Excellent communication and organizational skills.
Able to work well under pressure and meet deadlines, while maintaining high
Able to work as part of a team as well as independently.
Flexible and adaptable.