Looking for a Senior 3D Technical Artist!


We’re on the lookout for an experienced Technical artist to help out future projects! You’ll be a core and integral part of the Yacht Club Games team: responsible for developing in-game art assets. The perfect candidate will demonstrate skills in rigging, tool creation, scripting, VFX, UI, and more. You should feel comfortable working together on a small team to define, create, and lead the art for Yacht Club Games projects.


Responsibilities

  • Rigging, animation support, asset workflow management, and light environments/ characters.

  • Support the animation and character art pipelines with clear communication and tool creation.

  • Create shaders and scripts.

  • Work with team to design and implement visuals for games within technical and style restrictions.

  • Collaborate with designers and programmers to create and implement assets. Provide feedback on how to improve tools and increase team productivity.

  • Able to work independently or with a small team to manage tasklist and workflow. Manage outsource artists, animators, and review art related assets created outside of the core game team.

  • Learn and adapt to art and production pipelines to create and iterate on art quickly.

  • Assist in additional roles at the company as interested - included in all parts of game creation from business and marketing to art and design decisions.


Qualifications

  • Master's degree or equivalent; or five years related experience/training; or combination of education and experience.

  • Experience with 3D animation, character or environment modeling, and rigging.

  • Proficiency in 3D software (Maya, ZBrush, Mudbox, 3ds Max, etc)

  • Knowledgeable in modern rendering techniques: programmable shaders, 3D lighting, VFX tools. Experience creating custom materials, working with static and dynamic lighting.

  • Proficiency in Adobe Photoshop. 

  • Excellent organization / directory skills.

  • Strong portfolio showcasing recent work.

  • Self-motivated and curious with a willingness to continue learning.

  • Understanding of programming and scripting to create tools, aid visuals, or handle procedural elements like full-body IK systems.

  • Excellent communication, interpersonal, and organizational skills.

  • Familiarity with SVN.

  • Willing to work in Los Angeles office.


Perks

  • Every member is a core part of the team, involved in any part of the company that interests them!

  • Working in our beautiful penthouse office located on the Marina in Los Angeles!

  • Robust medical and dental insurance

  • Profit Sharing and Bonus plans

  • 401k Retirement Plan 

  • Unlimited vacation and sick days

  • Free onsite parking

  • Fully stocked kitchen with unlimited snacks!

  • Chance to work with a top-notch team on cool and unique games!