Looking for a Senior 3D Technical Artist!
We’re on the lookout for an experienced Technical artist to help out future projects! You’ll be a core and integral part of the Yacht Club Games team: responsible for developing in-game art assets. The perfect candidate will demonstrate skills in rigging, tool creation, scripting, VFX, UI, and more. You should feel comfortable working together on a small team to define, create, and lead the art for Yacht Club Games projects.
Rigging, animation support, asset workflow management, and light environments/ characters.
Support the animation and character art pipelines with clear communication and tool creation.
Create shaders and scripts.
Work with team to design and implement visuals for games within technical and style restrictions.
Collaborate with designers and programmers to create and implement assets. Provide feedback on how to improve tools and increase team productivity.
Able to work independently or with a small team to manage tasklist and workflow. Manage outsource artists, animators, and review art related assets created outside of the core game team.
Learn and adapt to art and production pipelines to create and iterate on art quickly.
Assist in additional roles at the company as interested - included in all parts of game creation from business and marketing to art and design decisions.
Master's degree or equivalent; or five years related experience/training; or combination of education and experience.
Experience with 3D animation, character or environment modeling, and rigging.
Proficiency in 3D software (Maya, ZBrush, Mudbox, 3ds Max, etc)
Knowledgeable in modern rendering techniques: programmable shaders, 3D lighting, VFX tools. Experience creating custom materials, working with static and dynamic lighting.
Proficiency in Adobe Photoshop.
Excellent organization / directory skills.
Strong portfolio showcasing recent work.
Self-motivated and curious with a willingness to continue learning.
Understanding of programming and scripting to create tools, aid visuals, or handle procedural elements like full-body IK systems.
Excellent communication, interpersonal, and organizational skills.
Familiarity with SVN.
Willing to work in Los Angeles office.
Every member is a core part of the team, involved in any part of the company that interests them!
Working in our beautiful penthouse office located on the Marina in Los Angeles!
Robust medical and dental insurance
Profit Sharing and Bonus plans
401k Retirement Plan
Unlimited vacation and sick days
Free onsite parking
Fully stocked kitchen with unlimited snacks!
Chance to work with a top-notch team on cool and unique games!